AI Hackathon

AI Hackathon

August 21, 2014
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Have you ever wondered how enemies in video games know your location ? How they follow you and even change their behavior all by themselves ?
I bet you wondered how can non-playing characters make decisions and act on their own ?!

 

Well…That’s what we call “Artificial Intelligence” or AI for short.

 

AI is a vast field that’s applied in a lot of things like robotics, computer games and even mobile applications like iPhone’s Siri. It is also the field of the future as it’s the key to solving many problems and making life easier for everyone.

 

So, what is this course about ? “Artificial Intelligence for Games” or you could consider it as an introduction to AI.
The course will contain several sessions talking about AI and its techniques that are applied in games.
 

Sessions

Introduction to AI and Simulator
Graph Theory (BFS, DFS, Dijkstra)
State-space search + A* Algorithm
Practical tricks for A* + LPA* algo.
Real Time Strategy Games + Location-based Information Systems
Decision Making I (Finite State Machine, Fuzzy State Machine)
Decision Making II (Behavior Trees, Case-based Reasoning)
After each session there will be a practical phase where each student will practise on the techniques he/she has learned from the session. Finally there will be a competition between the teams after building their own AI agent which will be tested in a Tanks battle game.
Registration Link: HERE
Registration Deadline: Saturday, 16/8 @11:59 pm
Event Date: Thursday 21/8
Place: Faculty of Computer and Information Sciences, Ain Shams University

 

acmASCIS .. Spreading Knowledge!